You will be working on a mobile merge-2 game set in the vibrant and adventurous world of the 1970s, blending classic merge mechanics with story-driven exploration and mystery solving.
This is an adventurer’s paradise: dusty excavation sites, forgotten ruins, and lost artifacts waiting to be pieced together. But curious events are also unfolding in the present — cryptic clues, hidden agendas, and a trail of secrets stretching from forgotten civilizations to modern-day conspiracies. Join a passionate archaeologist and her sharp-witted journalist companion as they dive headfirst into the unknown, decoding the past to save the present — one merge at a time.
Requirements
- 3 years of professional experience in the development of 2D art from concept art to a final asset;
- Proficiency in Photoshop;
- Strong understanding of design principles, color theory, perspective, and lighting;
- Ability to work with different parts of the project (backgrounds and small illustrations, minigames, isometric props);
- Ability to work in cartoon and casual art styles;
- Knowledge of spine animation principles;
- Strong portfolio;
- Experience working with AI;
- Ability to perform tasks in strictly defined terms.
Will Be A Plus
- Intermediate English level and above;
- Bachelor’s degree in Fine Arts, Graphic Design, or related field;
- Experience with 3D editors (Blender, SketchUp, Z-brush, or similar);
- Experience with art production for full-cycle game development;
- Experience in working with such genres as city builder, farming, strategy, adventure;
- Experience in character art;
- Experience in leading a team is often preferred.
Personal Characteristics
- Self-organization;
- Responsibility and reliability;
- Commitment to deadlines;
- Ability to work in a team and take constructive feedback;
- Attention to detail;
- Desire for development.
Responsibilities
- Design and produce high-quality 2D assets according to the guidelines;
- Ensure that all assets meet the required quality and are consistent with the overall vision;
- Work closely with game designers, animators, and programmers;
- Document workflows and techniques for team reference.
How will you grow professionally with Stepico
You will:
- Work both in-depth in one style and try yourself in different ones;
- Work on various projects on various topics and develop oneself in the direction of generating ideas, and creativity, both within the same style and within the framework of different stylistics;
- Receive constructive feedback and exchange experience with colleagues.
Our company values
- Passion for games;
- Creating innovative projects;
- A policy of open communication;
- Strong appreciation of your performance;
- Competence development;
- Comfort and well-being of our employees.