Mob-styled city builder mixed with CCG elements featuring with async multiplayer, raiding and clan mechanics.
Unity 3D, C#, UGUI, Photoshop
7 people: 3 developers, 2d and 3d artist, game designer, PM
Revive old web game franchise by reimagening it as a mobile game, improving graphics and mechanics. Incorporating popular modern mechanics and approaches and using new technologies while preserving appeal and style of the franchise to retain old player base.
- We prepared a small disposable prototype that showcased key mechanics and iterated it until the result surpassed expectations.
- Having all the unique features outline with prototype, we completed a high-level game design document and art concepts to nail down the future look-and-feel of the game.
- Right after, our tech team prepared the best suited technology stack for the project. This included HTTP-based protocol, due to async nature of the game and ASP.net based web platform for best possible integration between client and server parts of the game.
- With all the preparation done, Stepico started carrying out the development.