Lead Game Designer

About Project

Nile Valley is a mobile farm game in an antique setting with a unique combination of classic farming gameplay and an adventure component.
As the Lead Game Designer, you will be at the forefront of creating mobile Free-to-Play (F2P) games. You will guide a team of designers, collaborate with other departments, and ensure that the game’s vision is realized while maintaining a strong focus on player engagement and monetization strategies.

Our company values

  • Passion for games;
  • Creating innovative projects;
  • A policy of open communication;
  • Strong appreciation of your performance;
  • Competence development;
  • Comfort and well-being of our employees.

Requirements

  • Proven experience as a Lead Game Designer, preferably in the mobile casual market;
  • Strong portfolio showcasing successful mobile F2P games;
  • Deep understanding of game design principles, mechanics, and live operations;
  • Expertise in designing for F2P economies and monetization strategies;
  • Strong analytical skills to interpret player data and make informed design decisions;
  • Hands-on experience with analytical tools (such as Tableau);
  • Excellent leadership skills with experience managing and mentoring a team;
  • Exceptional communication and interpersonal skills to work effectively with cross-functional teams;
  • Experience with live operations and the lifecycle management of mobile games;
  • Knowledge of user experience (UX) design principles.

Responsibilities

  • Lead the Game Design Team, providing mentorship, guidance, and direction;
  • Establish and maintain design standards and ensure consistency across the game;
  • Collaborate with the project manager, producers, and the rest of the team to align game design with overall vision and goals;
  • Review and provide feedback on core gameplay mechanics, systems, and features conceptualized by the design team;
  • Oversee the development and iteration of game design documents, ensuring quality and alignment with the game’s vision;
  • Write and maintain detailed game design documentation, ensuring it is up-to-date and clearly communicates design decisions and processes;
  • Collaborate with the game economy designer to design and balance in-game economies, ensuring a fair and engaging player experience;
  • Analyze data and player feedback to continuously optimize in-game economy and monetization tactics to improve and enhance KPIs;
  • Act as a liaison between the design team and other departments to facilitate communication and resolve issues.

How will you grow professionally with Stepico

  • Work on the company’s own product; 
  • Your best practices and ideas can be implemented in our game;
  • The game is already in Early Access thus you can faster check how your ideas perform for real players. 

What will you get with Stepico

  • Competitive salaries are regularly reviewed based on professional growth;
  • Flexible working hours and remote working;
  • 18 working days of paid time off;
  • 5 paid sick leaves (without doctors’ notes);
  • Corporate medical insurance;
  • Life event support system (extra paid days off and financial compensation);
  • English classes;
  • Compensation for external conferences/ workshops/ events;
  • Full employment;
  • Fun corporate events.

Personal recruiter:

Are You Ready
To Join Our Team?

Waiting for your CV or contact.

    Attach CV

    MORE VACANCIES

    Our team achieves great result by utilizing Unity’s architecture and features to bring together client code with protocol